![]() While in some cases you can still let the next one take over, you will inevitably lose a lot of ground. This can be a very serious problem for Bombercat, especially on levels where the enemies are supported by or backing enemies of other traits ( The Holy Exploit, The Spy Who Pet Me, Primitive Souls, etc.) or if they are impossible to freeze due to other complications ( Dark Lazer's rapid attacks knocking Black enemies away, Ragin' Gory's freeze immunity, curse disabling his ability, etc). Longer-ranged Black enemies like Kurosawah can also be a problem as he may perish before he can reach them. His long backswing renders him open to enemies' attacks, and when Bombercat misses an attack, he will be unlikely to survive due to how aggressive black enemies can get. When used properly, he can reduce Black-focused stages such as XP Colosseum, Revenge of B-Cyclone and Merciless XP to rubble.īombercat is not without weaknesses, however, and they can become clear in later levels of Legend Stages. By default, only 2 are needed to perma-freeze, allowing him to counter even the most dangerous and dense swarms of Black Enemies as they usually have just around 200 range or less. In True Form, Bombercat easily becomes an anti-Black mainstay, being able to shut down almost all Black enemies either when stacked and protected, or with help from Combos. They can only be useful against Black Cyclone and Razorback, optimizing their low range. This is the second weapon to feature the Creates a shield while reloading attribute, the first being Project "Red Button".In order to classify Cat Units, see here Strategy/Usage Normal/Evolved Formįlower Cat and Cooldown Cat are practically as useless against Black as against non-Black enemies, due to their single-target attacks and low freeze chance.Use a weapon with the or attribute to lower it's user's damage.Use a powerful automatic Primary to counter it's user.The ricochet damage is amplified, confirmed as 1-shot kill. Try to use the benefit from ricochet attribute by shooting on the wall/floor and bounce to your enemies.Take in mind that you will only be protected by 11%. ![]() Take advantage of its shield attribute and reload when there are players firing at you.Use this to take out players from longer ranges.It has high damage per shot but has a slow fire rate, alongside a decent ammo capacity, decent mobility and the ability to generate a shield that absorbs 11% of damage coming towards the user when reloading. It is a sci-fi themed laser sniper rifle that has the ability to pierce its target and ricochet off walls. The same goes if the player switches from a weapon that gives a delay to this weapon, the Experimental Rifle will have a pullout animation that lasts about 2 seconds. This means that whenever the player shoots it then switches to another weapon that receives delay, the weapon will have a longer pullout animation. This weapon will both receive and give delay. It will create a shield around the player while reloading hence the attribute. It also has green crystalline structures one the sides and above the barrel. It has a white base with teal markings, a dark grey barrel and scope with teal lights on it. It looks like a futuristic, sci-fi themed rifle. It has a strong damage, slow fire rate, mid capacity, and poor mobility. Rumor to be made by VIRADMIN (look in comments). ![]() Upon reloading it creates an aqua green shield around the player that lasts for a few seconds. It is a futuristic Sniper rifle that shoots bright teal lasers.
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